Neil Mcintyre

Cloud Gaming: What Is It And How Does It Function?

 
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Cloud gaming is getting more widely played. With services like Google's Stadia and Microsoft's XCloud as well as Sony's PlayStation Now and NVIDIA's GeForce Now fighting for their position in the market, it's interesting to know what these services do and Introduction to Cloud Gaming.

When we talk about gaming in the cloud, most people think of extremely powerful servers , and stuffed with next-generation graphics cards that do all the rendering tasks for games. This lets players enjoy top games without the requirement of computers. with great graphic power. Are you sure?

Introduction To Cloud Gaming

We call Cloud Gaming or online game in the Cloud due to the fact that you play a video game in which the play itself the game is performed in a remote system which is distinct from the system that the player uses to interact, and on which the information is presented at all times. This is the intro to cloud gaming.

The elements of Cloud Gaming

Cloud Gaming therefore needs three components:

Terminal: Capture the actions performed by the player and sends them through the network to the server for them to interpret. It also transmits sound and image information that is generated by the server to the terminal.

Server Remote System: A remote system that plays the game on the basis of actions performed by the player. It generates the image. It then transmits the image to the internet.

Network Server and terminal need a network to communicate. Although "Cloud Gaming" can be used with respect to a local network, and the process is similar however, it is evident that we are referring to an internet-connected terminal server on the Internet when we speak of Cloud Gaming.

Cloud Gaming's primary benefit is the fact that it does not need expensive hardware to play. So, the cost of improving the infrastructure falls mainly on the service provider. The network is an autonomous component that is owned by both the service provider as well as the customer.

Clouds in the clouds play

The game that is played in cloud functions almost exactly the same way locally. It's a continuous loop that begins by the player performing an action and when he sees the image that has been generated on his screen , it is an outcome of the action.

The game on the cloud comes with a range of additional games that aren't available with consoles or PCs at home.

 

These additional stages of Cloud Gaming, cause the server to need a greater graphic processor to render the game. To render the scene faster you'll need the right graphics hardware. This is to ensure that the encoding, reception and decoding process can be completed within the required time.

Coding and decoding

The images generated by the server are sent in a encoded video stream from the server to the terminal. This is due to the fact that we require a high speed to receive the images. The downside is that using the video format to encode server-generated images causes image artifacts associated with these video formats.

The servers use a special encoder in the form of an additional processor which allows this process to be carried out at high speed in order to minimize the amount of latency.

It is the only stage of all that requires a large processing power for decoding. The majority of decoders that are found on the devices are intended for traditional video, so they process images too slowly causing delays, which makes them unsuitable for cloud gaming.

Cloud Gaming will be establishing its presence on the market, and we'll see which devices have more advanced decoding technology.

 
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